Chink, which is basically poor peoples racquetball, gets its name for the sound the ball makes when it hits the crack where the wall and the ground meet. Chink kept us busy and active for hours on end and was the source for much of my bragging rights. The reason the game was so popular is because of the equipment needed to play. All you need is a racquetball (or pimple ball) and an empty wall (usually a school yard or side of a commercial building). For this reason just about anyone could play chink, fifty cents for a racquetball and you’re ready.
The object of the game is simple, hit the ball and try to make the other person miss it.
There are a basic set of rules that you follow. First off there has to be boundaries, a left and a right boundary must be marked (or you can use chalk, cement cracks, doors, windows, drainpipes, etc). If the ball hits the wall outside these boundaries it is a point for the other person, some folks (novices) used to also create a rear boundary so you could not SLAM on them. When hit, the ball must hit the ground before hitting the wall, it can NOT hit the ground twice or the play is dead and the other person is awarded a point. When returning from the wall the ball may hit the ground ONLY once, more than once and a point is awarded to the other player. If the ball hits directly in the crack where the wall meets the ground you can call CHINK, which is basically a do-over, the play stops and the last person to serve gets the ball to start play again. This is because there is no clear cut way to determine if the ball hit the ground once before hitting the wall.
Play begins with a serve from one of the players. This person is determined in the usual way (shoot out, loser from last game, age, or just can get their ass kicked by the other player) before the game begins. The server has a duty to give a decent serve, the person getting the ball served to them also has the right to not play the ball and ask for a new serve. When served the ball must observe the rules, but ball must hit the ground first then the wall, just like normal play. Just like racquetball the ball is hit back and forth by each player until someone misses. When someone misses the other person gets a point and so on until the game point is reached. We used to play to 11 or 21 but you can use whatever number you want. There are many trick or speciality shots used in this game. Some for actual purpose and some just to brag about. Read on and we will outline just a few of the speciality shots…
* THE SLAM:
The slam can be a very affective way to get yourself a back in the game, it can also kill you if not used right. The slam is when a weak ball is close to the wall and you SLAM it as hard as you can on a certain angle to make the ball go 50-100 feet behind you. This sends the other player far back into the court to hit the ball. BUT it also gives him the option to hit the ball to either side of the court if he gets to it, which will then leave you running! The SLAM is used most effectively when both players are in a heated battle close to the wall.
* THE SLICE
Master this shot and you will be feared in every school yard in the neighborhood. The SLICE is when a player gets low to the ground, swinging VERY hard with their hand inches above the concrete. When you make contact with the ball it zooms quickly just above the ground, slices the concrete and hits the wall just inches above the bottom. The trick is to put a backspin on the ball so when it returns from the wall it hits the ground and stops or does not travel to far. If this shot is done correctly it is very hard to defend. Only the most senior of player can make the necessary adjustments to play the ball. Even if he does he is usually in a position to get beat with the next shot, which is usually a SLAM. Because the player has to run very close to the wall to play the slice the slam is the best shot to send him deep into the court to try to play the ball. Perfect the slice and some player will ever get a chance to defend it off the serve.
* THE TAP
The tap is used when your opponent is playing far back. You fake a SLAM or hard shot but just tap the ball. It makes the defender run full speed directly at a brick wall. This is a good tactic when a weak ball reaches the wall after a SLAM.
* THE SKINNER
The skinner is a play when you find yourself stuck on one side of the court. The object is to skim the wall from the side and make it travel parallel with the wall. Remember the rules, it must hit the ground once before hitting the wall, after that your opponent is usually running into the street or across the schoolyard to get the ball! 🙂
No get your kid off that friggin’ playstation and get him outside
playing. If your playing in Philly drop me a line and I will meet